Video Game Studies

Frustration, violence, and non-violence: Cognitions and game-play. (Bonus, Peebles, and Karyn Riddle, School of Journalism & Mass Communication)

James Alex Bonus, Alanna Peebles, and Karyn Riddle conducted an experiment looking at how frustration in a non-social context affect play and cognition during and after non-violent versus violent games that video game giants spend millions on marketing to bring to us.

ken's rage cover